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Caesar IV (computer game) : ウィキペディア英語版 | Caesar IV
''Caesar IV ''is a city-building game set in ancient Rome, developed by Tilted Mill Entertainment. The game was released on September 26, 2006 in North America. The game features a three-dimensional game engine and individual modeling of game character behaviors. Like its original release ''Caesar'' in 1992, the game simulates city administration in historical Rome. Like its sibling release ''Children of the Nile'' in 2004, the game continues a new trend in the city building game genre to use more interactive and detailed game video game design and play. A demo was released by Tilted Mill on August 16, 2006.〔(FilePlanet: Caesar IV Demo )〕 == Gameplay == In a departure from older versions in the series, ''Caesar IV'' is equipped with variable, realistic 3D instead of fixed, isometric 3D. This means more realistic landscapes and city views, and the ability for players to better see and use game building space. In addition, buildings and roads may be placed at 45 degree angles to the playing grid, as well as aligned with the grid, allowing game players more options in creating efficient and visually appealing city layouts.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Caesar IV」の詳細全文を読む
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